Probably the best aspects of Ashen are its solid 3D graphics and the statement they make about the potential of the N-Gage within this and other 3D genres. Levels move in and out of buildings, through dark and lit areas and progress in a gradual sort of downward spiral as you first try to find your sister and then deal with what she has unleashed. Moreover there was an obvious attempt to make this a game heavy on atmosphere and story instead of just an exercise in circle strafing and ammo expenditure management. While not without a cliched ring to it, the story is sufficient to tie the levels together and is at least on par with other similar offerings in the genre. If it sounds interesting to you that's probably because it is. As if to answer, Nokia enlisted Australian developer Torus Games to develop Ashen.Īnnounced in December of 2003 and hyped right up to its May 2004 release, Ashen is a horror-laced FPS built around the story of Jacob Ward, Jacob's foolish occult loving sister, Seven River City, and an alternate dimension forcing its way into ours. Worse still it raised the question of whether the N-Gage was powerful enough for the genre. While it was not unplayable many felt it was close and the fun value was very low. FPS loving N-Gage loyalists who have been with the system from the beginning know well enough the disappointment that was Red Faction.
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