Juno was hit hard, but with the range winding down, she let go with a full salvo of torpedoes as the enemy raced past on a parallel track. Atlantic Fleet is at its very best in this sort of engagement, everything from destrover-vs-destroyer, to battleship-v-battleship. But two on two, or thereabouts, is just about perfect! The Huns jinked this way and that and with their heavier guns, traded round for round, starshell for starshell, and torpedo for torpedo. The bigger battles in Atlantic Fleet can become a bit of a handful to manage, unless you slow the pace down a tad and take your time to re-orient yourself, each time you move to a new ship - which is one reason it would be good to have the option to designate targets for the AI to engage. The action that developed was extremely satisfying. We illuminated the enemy with starshell and set about seeing them off. Two of those big enemy destroyers were indeed up to no good - Hans Lody and Erich Geise, as it was to turn out. Meanwhile, I tried some destroyer action, taking Jersey and Juno out to check up on reports of German destroyers on a possible minelaying sortie off the North Sea coast.
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